{{distinguish|MCD:Pillager}}
{{About||the hostile mob in ''Minecraft''|Vindicator|the {{MCD|raid captain}}|MCD:Vindicator Raid Captain|the chef|MCD:Vindicator Chef}}
{{Infobox Dungeons entity
|title=Vindicator
|group=Tier 1
|1-1=Vindicator Idle (Dungeons).gif
|group2=Tier 2
|2-1=VindicatorVariant1.png
|group3=Tier 3
|3-1=VindicatorVariant2.png
|1-1size=x157px
|2-1size=x157px
|3-1size=x157px
|behavior=Hostile
|health='''Tier 1'''： 110 <br>'''Tier 2'''： 330 <br>'''Tier 3'''：500
|damage='''Tier 1'''： 75 <br>'''Tier 2'''： 85 <br>'''Tier 3'''：100
|speed=1100
|classification=[[MCD:Illager|Illager]]
|uinsidename = vindicator
|insidename = VindicatorVariant0
|insidename2 = VindicatorVariant1
|insidename3 = VindicatorVariant2
|equipment='''Tier 1'''：<br>
{{DuItemLink|Axe}}<br>
'''Tier 2'''：<br>
{{DuItemLink|Double Axe}}<br>
{{DuItemLink|Axe}} ({{MCD|Arcade}}) <br>
'''Tier 3''' : <br>
{{DuItemLink|Whirlwind}} <br>
{{DuItemLink|Double Axe}} ({{MCD|Arcade}})
}}

A '''vindicator''' is a [[MCD:Mob|hostile]] {{MCD|axe}}-wielding [[MCD:Illager|illager]] that can be found within the various {{MCD|mission}}s of ''[[Minecraft Dungeons]]'', and has two variants. The first variant is unarmored and wields an {{MCD|axe}}, the second variant has a helmet and a {{MCD|double axe}}, and the third variant wears a horned helmet and wields a {{MCD|whirlwind}}. In ''[[Minecraft Dungeons Arcade]]'', the second variant wields an {{MCD|axe}} instead, and the third variant wields a {{MCD|double axe}}.

== Lore ==
Before the Arch-Illager appeared, vindicators were basic [[MCD:Illager|illager soldiers]], guarding the [[MCD:Woodland Mansion|woodland mansions]] and participating in raids. After Archie gets the {{MCD|Orb of Dominance}}, the vindicators and [[MCD:Pillager|pillagers]] led by the [[MCD:Evoker|evokers]] {{MCD|Thord}} and {{MCD|Walda}}, joined the Arch-Illager's army, patrolling now the [[MCD:Highblock Halls|Highblock Keep]], the {{MCD|Fiery Forge}}, {{MCD|Redstone Mines}}, and participating in raids, now with the help of [[MCD:Redstone Golem|redstone golems]] and the {{MCD|redstone monstrosity}}. After the heroes defeat the Arch-Illager, they traveled to other areas of the [[MCD:Mainland|mainland]] and even other dimensions, where vindicators can also be found.

[[File:Vindicator Idle (Dungeons).gif|thumb|upright=0.3|Vindicator]]

== Spawning ==
{{columns-list|
* {{DuLevelLink|Squid Coast}}
* {{DuLevelLink|Creeper Woods}}
* {{DuLevelLink|Creepy Crypt}}
* {{DuLevelLink|Woodland Mansion}}
* {{DuLevelLink|Woodland Prison}}
* {{DuLevelLink|Soggy Swamp}}
* {{DuLevelLink|Soggy Cave}}
* {{DuLevelLink|Pumpkin Pastures}}
* {{DuLevelLink|Arch Haven}}
* {{DuLevelLink|Cacti Canyon}}
* {{DuLevelLink|Redstone Mines}}
* {{DuLevelLink|Fiery Forge}}
* {{DuLevelLink|Highblock Halls}}
* {{DuLevelLink|Underhalls}}
* {{DuLevelLink|Obsidian Pinnacle}}
* {{DuLevelLink|Frosted Fjord}}
* {{DuLevelLink|Lone Fortress}}
* {{DuLevelLink|Lost Settlement}}
* {{DuLevelLink|Windswept Peaks}}
* {{DuLevelLink|Gale Sanctum}}
* {{DuLevelLink|Gauntlet of Gales}}
* {{DuLevelLink|Colossal Rampart}}
* {{DuLevelLink|Radiant Ravine}} ([[MCD:Secrets|Secret area]])
* {{DuLevelLink|End Wilds}}
* {{DuLevelLink|Broken Citadel}}
* {{DuLevelLink|Daily Trial}}
* {{DuLevelLink|Tower}}
* {{DuLevelLink|Treetop Tangle}}
}}

== Behavior ==
[[File:Vindicator Attack Pattern.gif|thumb|upright|A vindicator attacks a hero.]]
[[File:Aggressive Vindicator Attack Pattern.gif|thumb|upright|"Aggressive" vindicator attacks a hero.]]
[[File:Vindicator Locked onto the hero.gif|thumb|upright|A vindicator "locked onto" a hero.]]
[[File:Vindicators attack a hero.gif|thumb|upright|A group of vindicators attack a hero.]]
If a vindicator sees a {{MCD|hero}}, it charges and attacks with an axe.

Tier 3 Vindicators cannot be stunned by anything except some [[MCD:Artifact|artifacts]] and any weapon with the {{MCD|Stunning}} enchantment.

;Strong attack
Vindicators attack the {{MCD|hero}} on sight, performing powerful axe swings at melee range. They are incredibly fast, though they attack slower than most other melee monsters. <!--Except vindicator raid captain-->

;Retreat
After vindicators attack a hero, they retreat. When they retreat, they lower their axes.

;Target lock
Vindicators turn to "lock onto" the hero if they run more than fifteen blocks away. Once locked on, their charge speed is greatly increased and they no longer retreat after hitting. Instead, they will chase the hero while attacking whenever they are in range until aggravation is exhausted.

;Aggressive
A vindicator becomes aggressive if a hero is standing in the vindicator's taunt circle deals damage to them. 

;Novelty
<!--Please don't confuse Novelty sounds and Novelty animation-->
[[File:Vindicator NoveltyAnimation (Dungeons).gif|thumb|left|upright=0.4|Vindicator "Novelty" animation.]]
If the hero is surrounded by three or more vindicators and has already been attacked by some of them, while at a sufficient distance the vindicator will appear to be performing a battle cry while waving their axe in the air.
{{-}}

== Quotes ==
{{Quote|'''VINDICATOR''' – These axe-wielding terrors are surprisingly quick on their feet. They'll charge at you in a frenzy and attempt to mow you down with one swift chop. It can difficult to react quickly with a bow, so try to hit them with a melee weapon before they can hurt you.|''Guide to Minecraft Dungeons:<br>A Handbook for Heroes''}}

== Sounds ==
The idle, death and the hurt of vindicator variants 1 and 2 shares with distorted [[MCD:Vigilant Scoundrel|vigilant scoundrel]] sounds.
{{SoundTable
| type = dungeons
| {{SoundLine
|sound=sfx_mob_vindicatorDeath-001_soundWave.ogg
|sound2=sfx_mob_vindicatorDeath-002_soundWave.ogg
|description=Death
|type=dungeons|id=sfx_mob_vindicatorDeath_soundWave}}
| {{SoundLine
|sound=sfx_mob_vindicatorHurt-001_soundWave.ogg
|sound2=sfx_mob_vindicatorHurt-002_soundWave.ogg
|sound3=sfx_mob_vindicatorHurt-003_soundWave.ogg
|description=Hurt
|type=dungeons|id=sfx_mob_vindicatorHurt_soundWave}}
| {{SoundLine
|sound=sfx_mob_vindicatorIdle-001_soundWave.ogg
|sound2=sfx_mob_vindicatorIdle-002_soundWave.ogg
|sound3=sfx_mob_vindicatorIdle-003_soundWave.ogg
|sound4=sfx_mob_vindicatorIdle-004_soundWave.ogg
|description=Idle
|type=dungeons|id=sfx_mob_vindicatorIdle_soundWave}}
| {{SoundLine
|sound=sfx_mob_vindicatorNovelty-001_soundWave.ogg
|sound2=sfx_mob_vindicatorNovelty-002_soundWave.ogg
|sound3=sfx_mob_vindicatorNovelty-003_soundWave.ogg
|sound4=sfx_mob_vindicatorNovelty-004_soundWave.ogg
|description=Novelty (plays when they attack) <!--Please don't confuse Novelty sounds and Novelty animation-->
| id = sfx_mob_vindicatorNovelty_soundWave
}}
}}

=== Minecraft Dungeons Arcade ===
{{SoundTable
| type = dungeons
| {{SoundLine
|sound=sfx_mob_pillagerDeath-001_soundWave.ogg
|sound2=sfx_mob_pillagerDeath-002_soundWave.ogg
|sound3=sfx_mob_pillagerDeath-003_soundWave.ogg
|description=Death
|type=dungeons|id=sfx_mob_pillagerDeath_soundWave}}
| {{SoundLine
|sound=sfx_mob_pillagerHurt-001_soundWave.ogg
|sound2=sfx_mob_pillagerHurt-002_soundWave.ogg
|sound3=sfx_mob_pillagerHurt-003_soundWave.ogg
|sound4=sfx_mob_pillagerHurt-004_soundWave.ogg
|description=Hurt
|type=dungeons|id=sfx_mob_pillagerHurt_soundWave}}
| {{SoundLine
|sound=sfx_mob_pillagerIdle-001_soundWave.ogg
|sound2=sfx_mob_pillagerIdle-002_soundWave.ogg
|sound3=sfx_mob_pillagerIdle-003_soundWave.ogg
|sound4=sfx_mob_pillagerIdle-004_soundWave.ogg
|sound5=sfx_mob_pillagerIdle-005_soundWave.ogg
|sound6=sfx_mob_pillagerIdle-006_soundWave.ogg
|description=Idle
| id = sfx_mob_pillagerIdle_soundWave
}}
}}

== Data values ==
{{wipdungeons}}
* In the game files, vindicators are referred to internally by the names <code>Vindicator</code> and <code>IllagerVindicator</code>.
* In the game files, tier 1 vindicators are referred internally by the name <code>VindicatorVariant0</code>.
* In the game files, tier 2 vindicators are referred internally by the name <code>VindicatorVariant1</code>.
* In the game files, tier 3 vindicators are referred internally by the name <code>VindicatorVariant2</code>.

== History ==
{{HistoryTable
|{{HistoryLine|dungeons}}
|{{HistoryLine||Dungeons Beta|[[File:Vindicator (Dungeons).png|32px]][[File:VindicatorVariant1.png|32px]][[File:VindicatorVariant2.png|32px]]Added vindicators.}} 
|{{HistoryLine||1.7.2.0|Adjusted new "taunt circle + lock" behavior for vindicators. |Reduced charge speed.
|Reduced melee ticks to 2 (was 3).
|Added behavior which makes them go aggressive when hurt when standing in taunt circle.
|They now get locked onto the hero if they run away > 15 blocks.}}
}}

== Issues ==
{{issue list}}

== Trivia ==
[[File:Vindicator Texture + Illusioner Sketelon Mesh (Dungeons).png|thumb|upright=0.3|Vindicator's texture imported into the illusioner's sketelon mesh model]]
* The vindicator's textures are perfectly compatible with the [[MCD:Illusioner|illusioner]]'s model, and the unused white wig will appear in place of the Illusioner's hood layer, as well as the texture of the Vindicator's unused closed arms and upside down T eyebrows.
* The vindicator has an outsourced cinematic version that can be seen in the [https://youtu.be/mJczpIdONjs Minecraft Dungeons: Opening Cinematic] and in the {{MCD|Squid Coast|Squid Coast loading screen}}, using the skin texture of the base game (pre [[Texture Update|1.14]]) and having a collar with the same color as the pants, instead of red.
* Due to [https://en.wikipedia.org/wiki/Outsourcing outsourcing], vindicators in-game, in achievements, or in books sometimes have rendering errors or text errors.
** In [[Minecraft Dungeons:Guide to Minecraft Dungeons: A Handbook for Heroes|Guide to Minecraft Dungeons: A Handbook for Heroes]], a [[MCD:pillager|pillager]] in the Fiery Forge cutscene is confused with a vindicator.
** In a cutscene seen between {{MCD|The Stronghold}} and the {{MCD|End Wilds}}, some vindicators can be seen walking around without axes and their body shows white pixels caused by the alpha channel being missing. The same issues also happened on [[MCD:Villager#Gallery|villager]]s.

== Gallery ==
==== Renders ====
<gallery>
Vindicator_(Dungeons).png|An idle tier 1 vindicator.
Vindicator Walking (Dungeons).png|A walking tier 1 vindicator.
Vindicator Running (Dungeons).png|A running tier 1 vindicator.
VindicatorVariant1.png|An idle tier 2 vindicator.
VindicatorVariant1 Walking.png|A walking tier 2 vindicator.
VindicatorVariant1 Running.png|A running tier 2 vindicator.
VindicatorVariant2.png|An idle tier 3 vindicator.
VindicatorVariant2 Walking.png|A walking tier 3 vindicator.
VindicatorVariant2 Running.png|A running tier 3 vindicator.
Enchanted Vindicator (Dungeons).png|An idle enchanted vindicator (T_Clouds_64 effect only).
Armored Vindicator with weapon (Arcade).png|An idle tier 2 vindicator as seen in {{MCD|Arcade}}.
Armored Vindicator 2 with weapon (Arcade).png|An idle tier 3 vindicator as seen in {{MCD|Arcade}}.
</gallery>

==== Fan-made Imitation ====
<gallery>
Vindicator Beta1 (Dungeons).png|An idle vindicator as seen in {{MCD|Guide to Minecraft Dungeons: A Handbook for Heroes}} and in the Opening Cinematic.
Vindicator Beta2 (Dungeons).png|An idle vindicator as seen in {{MCD|Guide to Minecraft Dungeons: A Handbook for Heroes}}.
Vindicator Beta3 (Dungeons).png|An idle vindicator as seen in {{MCD|Guide to Minecraft Dungeons: A Handbook for Heroes}}.
Vindicator Beta4 (Dungeons).png|An idle vindicator as seen in the Opening Cinematic.
Vindicator Beta5 (Dungeons).png|An idle vindicator as seen in the Steam Launch Trailer.
</gallery>

=== Animations ===
==== Vanilla ====
<gallery>
Vindicator Idle (Dungeons).gif|Vindicator idle.
Enchanted Vindicator Idle (Dungeons).gif|Enchanted vindicator idle (T_Clouds_64 effect only).
Vindicator Walk (Dungeons).gif|Vindicator walk.
Vindicator Run (Dungeons).gif|Vindicator run.
Vindicator StrongAttack in game (Dungeons).gif|Vindicator strong attack.
Vindicator StrongAttack (Dungeons).gif|Vindicator strong attack (Unused legs animation/Arcade only)
Vindicator Lock onto Target StrongAttack (Dungeons).gif|Vindicator "lock onto target" strong attack.
Vindicator Stun (Dungeons).gif|Vindicator stun.
Vindicator NoveltyAnimation (Dungeons).gif|Vindicator novelty.
</gallery>

==== Arcade ====
<gallery>
Vindicator Run (Dungeons Arcade).gif|Vindicator run.
Vindicator Basic Attack (Dungeons_Arcade).gif|Vindicator basic attack.
Vindicator Strong Attack (Dungeons Arcade).gif|Vindicator strong attack.
</gallery>

=== Textures ===
<gallery class="pixel-image">
T IllagerVindicator.png|Tier 1 Vindicator texture file.
T VindicatorVariant1.png|Tier 2 Vindicator texture file.
T VindicatorVariant2.png|Tier 3 Vindicator texture file.
T Vindicator S.png|Vindicator shadow texture file.
Vindicator&PillagerFace (Dungeons).png|Tier 1 Vindicator face.
Armored vindicator face v1.png|Tier 2 Vindicator face.
Armored vindicator face v2.png|Tier 3 Vindicator face.
Illager Face Murals MCD.png|Murals in the {{MCD|Luminous Night}} {{MCD|Tower}} that depict an {{MCD|illager}}.
</gallery>

=== Screenshots ===
<gallery>
Novelty Vindicator in game.png|A vindicator doing "novelty" behavior.
Obsidian Pinnacle 2 vindicator enchanted by enchanter.png|Two vindicators enchanted by an [[MCD:Enchanter|enchanter]].
End Vindicator Cutscene.png|A vindicator in an {{MCD|Echoing Void}} {{MCD|DLC}} cutscene. The white part is caused by not having the alpha channel enabled when rendering.
Armored End Vindicator Cutscene.png|Another vindicator in a cutscene with a helmet.
</gallery>

=== In other media ===
<gallery>
File:Mc-dungeons-anniversary-2.png|Vindicator celebrating the anniversary of ''Minecraft Dungeons''.
File:MCDCP - Vulnerable.png|A vindicator being shot.
</gallery>

== See also ==

* {{DuEntityLink|Royal Guard}}

== References ==
{{reflist}}

== Navigation ==
{{Navbox Dungeons entities}}

[[Category:Minecraft Dungeons Illagers]]

[[de:MCD:Diener]]
[[fr:MCD:Vindicateur]]
[[ja:MCD:ヴィンディケーター]]
[[zh:MCD:卫道士]]
[[es:Dungeons:Vindicador]]
