{{Infobox block
| image = End Rod.png
| extratext = [[#Gallery|View all renders]]
| transparent = Yes
| light = Yes (14)
| tool = any
| renewable = Yes
| stackable = Yes (64)
| waterloggable = {{jebe|No|Yes}}
| flammable = No
| lavasusceptible = No
}}
An '''end rod''' is a decorative [[light]] source that emits white [[particles]].

== Obtaining ==
=== Breaking ===
End rods can be [[instant mining|mined instantly]] by any [[tool]] or by hand, and drop themselves when broken. They also drop as an [[item (entity)|item]] when [[water]] flows over them or when [[lava]] flows over them {{in|java}}.
{{breaking row|End Rod|horizontal=1}}

=== Natural generation ===
End rods generate naturally all over [[end cities]]. They may spawn upright on the outside of towers, and they may spawn sideways inside of towers.

=== Crafting ===
{{Crafting 
|B2= Blaze Rod
|B3= Popped Chorus Fruit
|Output= End Rod, 4
|type= Decoration block
}}

== Usage ==
[[File:EndRodPositions.png|thumb|right|End rods in various positions on [[purpur block]]s.]]

End rods are primarily used as light sources and decoration. They can be placed on any surface of any block, including other end rods. They do not break if their supporting block is broken. Gravity-affected blocks like [[sand]] or [[gravel]] do not break if they fall onto an end rod oriented vertically, but they do break on a rod oriented horizontally. End rods can be pushed and pulled by [[piston]]s, no matter the orientation.

Inside some end city towers, they are positioned so the [[player]] may use them to climb the tower, similar to a spiral staircase.

{{-}}

=== Light ===
End rods emit a light level of 14 (equal to [[torch]]es), melting [[snow layer]]s and [[ice]] within a 2-block radius.

== Sounds ==
{{Sound table/Block/Wood}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=End Rod
|spritetype=block
|nameid=end_rod
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=End Rod
|spritetype=block
|nameid=end_rod
|id=208
|foot=1}}

=== Block states ===
{{see also|Block states}}
{{/BS}}

== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.9|dev=15w31a|[[File:End Rod (U) JE1 BE1.png|32px]] [[File:End Rod (D) JE1 BE1.png|32px]] [[File:End Rod (N) JE1 BE1.png|32px]] [[File:End Rod (E) JE1 BE1.png|32px]] [[File:End Rod (S) JE1 BE1.png|32px]] [[File:End Rod (W) JE1 BE1.png|32px]] Added end rods.}}
|{{HistoryLine|||dev=15w38a|Height of the end rod, when placed sideways, has now been changed from 0.5625 of a [[block]] to 0.625, now matching its [[model]].
|The end rod can no longer be stepped up onto without [[jumping]].}}
|{{HistoryLine|||dev=15w44b|Added crafting recipe for end rods.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 198.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:End Rod (U) JE2 BE2.png|32px]] [[File:End Rod (D) JE2 BE2.png|32px]] [[File:End Rod (N) JE2 BE2.png|32px]] [[File:End Rod (E) JE2 BE2.png|32px]] [[File:End Rod (S) JE2 BE2.png|32px]] [[File:End Rod (W) JE2 BE2.png|32px]] The texture of end rods has now been changed. Notably, the base was made gray instead of purple.}}
|{{HistoryLine|||dev=19w03c|End rods now use correct cullface arguments, and a redundant face was deleted.{{check version|was this 19w03b, or c?}}}}
|{{HistoryLine||1.19|dev=22w11a|Removed unused pixels in its texture.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[File:End Rod (U) JE1 BE1.png|32px]] Added end rods.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:End Rod (U) JE2 BE2.png|32px]] The texture of end rods has now been changed.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|End rods with data value 6 are converted into [[light block]]s.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[File:End Rod (U) JE1 BE1.png|32px]] Added end rods.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:End Rod (U) JE2 BE2.png|32px]] The texture of end rods has now been changed.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||1.7.10|[[File:End Rod (U) JE1 BE1.png|32px]] Added end rods.}}
}}

== Issues ==
{{Issue list}}

== Trivia ==
* While an end rod cannot be equipped in the head slot in Survival mode, equipping it using commands causes it to appear like a unicorn horn. This can be done with the {{cmd|item replace}} command.

<gallery>
Steve wearing End Rod.png
Alex wearing End Rod.png
</gallery>
{{-}}

== Gallery ==
=== Renders ===
<gallery>
End Rod.png|Up
End Rod (D).png|Down
End Rod (N).png|North
End Rod (E).png|East
End Rod (S).png|South
End Rod (W).png|West
</gallery>

=== Screenshots ===
<gallery>
EndRod2.png|A naturally generated end rod.
</gallery>

== See also ==
* {{BlockLink|Torch}}
* {{BlockLink|Redstone Torch}}
* {{BlockLink|Lantern}}

== Navigation ==
{{Navbox blocks|decoration}}

[[Category:End blocks]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Utility blocks]]
[[Category:Light sources]]

[[de:Endstab]]
[[es:Vara del End]]
[[fr:Barre de l'End]]
[[it:Barra dell'End]]
[[ja:エンドロッド]]
[[ko:엔드 막대기]]
[[lzh:終界燭]]
[[nl:Endstaf]]
[[pl:Słupek Endu]]
[[pt:Vara do End]]
[[ru:Стержень Края]]
[[uk:Стрижень Енду]]
[[zh:末地烛]]
