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DBD-SQLite: added/updated several prototypes
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1 changed files with 5 additions and 2 deletions
7
dbdimp.h
7
dbdimp.h
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@ -74,8 +74,11 @@ struct imp_sth_st {
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#define dbd_bind_ph sqlite_bind_ph
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#define dbd_bind_ph sqlite_bind_ph
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#define dbd_st_bind_col sqlite_bind_col
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#define dbd_st_bind_col sqlite_bind_col
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void sqlite_db_create_function(SV *dbh, const char *name, int argc, SV *func);
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void sqlite3_db_create_function(SV *dbh, const char *name, int argc, SV *func);
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void sqlite_db_create_aggregate( SV *dbh, const char *name, int argc, SV *aggr );
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void sqlite3_db_create_aggregate( SV *dbh, const char *name, int argc, SV *aggr );
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void sqlite_st_reset( SV *sth );
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int sqlite_bind_col( SV *sth, imp_sth_t *imp_sth, SV *col, SV *ref, IV sql_type, SV *attribs );
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int dbd_set_sqlite3_busy_timeout ( SV *dbh, int timeout );
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#ifdef SvUTF8_on
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#ifdef SvUTF8_on
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